AI Insights · Timothy · April 2022
Top 5 Disney Games on iOS in South America Q1 2022
In Q1 2022, the top 5 Disney games on iOS in South America showed varied performance in downloads, revenue, and active users, with some games experiencing notable growth.
In the first quarter of 2022, the top 5 Disney games on iOS in South America demonstrated diverse performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active user trends based on Sensor Tower data.
The Simpsons™: Tapped Out from Electronic Arts saw its weekly revenue fluctuate, peaking at around $2.7K in early February and then tapering off to approximately $1.5K by the end of March. Weekly downloads started at around 6.6K in early January, declining to 3.0K in mid-February, and rebounding to 4.5K by the end of the quarter. Active users showed a gradual decline from 33.9K at the start of January to 29.8K by mid-February, before slightly recovering to 30.8K by the end of March.
Marvel Contest of Champions by Kabam Games, Inc. experienced a significant peak in weekly revenue, starting at $20.6K in late December and fluctuating, with another peak at $25.6K in early February. Weekly downloads saw a downward trend from 7.9K at the end of December to 1.7K in late March, with a slight increase to 3.4K in the final week. Active users declined from 23.1K at the end of December to 15.5K in late March, with minor fluctuations in between.
Disney Coloring World from StoryToys Limited maintained a relatively stable weekly revenue, averaging around $1.9K, with minor peaks and troughs. Weekly downloads started at 4.4K in late December, dropping to around 1.8K in mid-March, and slightly increasing to 2.0K by the end of the quarter. Active users fell from 5.7K at the end of December to 3.7K by late March, with a notable increase to 4.9K in late February.
MARVEL Future Revolution by Netmarble Corporation showed a declining trend in weekly revenue, starting at $1.7K in late December and dropping to around $500 by the end of March. Weekly downloads also saw a decline from 3.9K in late December to 876 in late March. Active users decreased from 10.5K at the end of December to 4.7K by late March, with some fluctuations.
Star Wars: Hunters™ from Zynga Inc. had a notable growth in weekly downloads, starting at 521 in mid-February and increasing to 4.5K by the end of March. Weekly revenue showed a gradual increase from $8 in mid-February to $120 in mid-March, before stabilizing around $48 by the end of March. Active users surged from 507 in mid-February to 10.8K by the end of March.
For more detailed insights and data, visit Sensor Tower.